#ifndef GAMEENGINE_H
#define GAMEENGINE_H
#include "Display.h"
#include "GameEngine.h"
#include "LifeBoard.h"
#include "LifeChecker.h"

class GameEngine
{
    public:
        GameEngine();
        ~GameEngine();
        void gameRun();
        void startSeed(Display, LifeBoard);
        void startSimulation(Display, LifeBoard);
    private:
        int numGeneration;
        int gameBoardXRange;
        int gameBoardYRange;
};

#endif // GAMEENGINE_H
